NOTE: I made this on a game that includes the altered sprites from the Miranda Class (In the thread called 'Help with Importing ships'), I am not sure if it works without those altered sprite files.


//*********************************************************************************************************
Open 'Dynamic_Localized_Strings' and look for:

",
"AUTOTOOLTIP-nfer_marauder.odf", "
     Offensive Value
     Defensive Value
     System Value

     2x Pulse Disruptor
     Tractor Beam
     Auto Destruct
     Distortion Blast

      Medium
",

and add beneath it:

",
"AUTOTOOLTIP-pf_kickstart.odf", "
     Offensive Value
     Defensive Value
     System Value

     Twinkler
     Light Ball
     Auto Destruct

      Medium
",
"AUTOTOOLTIP-pf_kickstartr2.odf", "
     Offensive Value
     Defensive Value
     System Value

     Twinkler
     Light Ball
     Auto Destruct

      Medium
",
"AUTOTOOLTIP-pf_kickstartr3.odf", "
     Offensive Value
     Defensive Value
     System Value

     Twinkler
     Light Ball
     Auto Destruct

      Medium
",
"AUTOTOOLTIP-pf_kickstartr4.odf", "
     Offensive Value
     Defensive Value
     System Value

     Twinkler
     Light Ball
     Auto Destruct
     Quantum Twist Drive 
     Movement speed increased by 20 percent

      Medium
",
"AUTOTOOLTIP-pf_kickstartr5.odf", "
     Offensive Value
     Defensive Value
     System Value

     Twinkler
     Light Ball
     Auto Destruct
     Heavy Armor 
     Defensive Value increased
     Quantum Twist Drive 
     Movement speed increased by 20 percent

      Medium
",
"AUTOTOOLTIP-pf_kickstartr6.odf", "
     Offensive Value
     Defensive Value
     System Value

     Twinkler
     Beer-loaded Light Ball
     Has a chance to disable weapons
     Auto Destruct
     Heavy Armor 
     Defensive Value increased
     Quantum Twist Drive 
     Movement speed increased by 20 percent

      Medium
",